Akantor from Monster Hunter Zbrush Highpoly

Akantor from Monster Hunter Zbrush Highpoly 3D model

Description

Akantor Highpoly

Fan art from Monster Hunter Game This model is for Printing or you can bake to the lowpoly for animation or realtime render

68+ Milion polys Sculpted in Zbrush 2018 up, with subdivide history and separated subtool, you can make custom pose from the lowest subdivision subtool, or if you want to use for animation, you can unwrap it and bake the hipoly into the lowes subdivision I also export the decimated version of the subtool into the OBJ files, you may need to asembled those files in 3d software first before print it or using it i put the lowest subdivision model in the OBJ format to make easy unwraping the lowpoly

Disclaimer: This is fan art and personal interpretation of Akantor from Monster Hunter, i'm not owning the IP Right, if you want to produce a statue or printing with a massive production, you may ask the permission to the IP Holder

Thank you

Refaei
Refaei 2023-01-23 02:34:41 UTC
Awesome!
K
karlu 2021-09-23 16:15:46 UTC
Amazing
jd94
jd94 2020-11-27 01:07:04 UTC
looks great!
Item rating
1 0
Y
yovolewj 2021-06-01 08:10:42 UTC
Recommended
The author's model is excellent and will continue to patronize next time.
Akantor from Monster Hunter Zbrush Highpoly
$30.00
 
Royalty Free License 
Akantor from Monster Hunter Zbrush Highpoly
$30.00
 
Royalty Free License 
Response 56% in 43.0h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
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3D Model formats

Format limitations
Native
  • Zbrush (.ztl, .zbp) (2 files)769 MBVersion: 2018Renderer: BPR
Exchange
  • Zbrush (.ztl, .zbp) (2 files)769 MBVersion: 2018Renderer: BPR
  • Stereolithography (.stl)474 MB
  • OBJ (.obj, .mtl)417 MB

3D Model details

  • Publish date2019-03-04
  • Model ID#1915102
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 68,000,000
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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