Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
The Blue Crab model is ideal for aquatic scenes, educational videos, marine-themed games, and simulations, showcasing its lively blue-green hues and sharp-edged shell.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, making it suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs, ensuring high-quality visual output.
All textures are 4096*4096 in size.
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