This model is realistic representation of a snale.
Modeled and sculpted in blender. Textured in substance painter.
PBR materials and textures 4096x4096
Base colorHight/displacement MetallicRoughness Normal
Verts 3352 Faces 3348 Tris 6696
Clean quad based topology.
Model is not rigged or animated.
If you have some issues please contact me.