Model Formate Fbx 2016 You Can Use It In C4d R19,R20 0r 21,3dx Max2020,Maya 2019 Model & clothes created on zbrush 2019 and zresher retopolized quad Color id done in cinam4d r19 +PBR Textures (substance painter 20019) Unity 5 Algorithm) 2048X2048. Directx Normal Maps. PNG Format Render : toolbag3 +Polygon-10394 +vertices-10352
Files included FBX-zbrush,c4d and PBR textures- and I will be glad to help you