A critter pack, small animals with extremely low polygon number. They are best used as part of the background, environment.
These creatures are fully rigged and animated (they can all move, idle, die, some critters have more, snake biting, bat hanging, squirrel jumping, etc. Some flying insects only have a flying animation). They are skinned meshes, and are optimized for game engines.
Each critter has 3-4 texture versions. Textures are 256*256 JPG-s. In some cases TGA-s when alpha mapping was necessary. In some cases shaders have to be set to 2-sided (insects wings for example) so they appear correctly.
Originally created for Unity.
3ds max 2013 and FBX formats. Please download the ZIP file, as it contains everything, FBX, sources, textures, etc.