Model Formate Fbx 2016 You Can Use It In C4d R19,R20 0r 21,3dx Max2020,Maya 2019Model & clothes created on zbrush 2019 and zresher retopolized quad Color id done in cinam4d r19+PBR Textures (substance painter 20019) Unity 5 Algorithm) 2048X2048. Directx Normal Maps. PNG FormatRender –c4dr21 default+Polygon-15721+vertices-15769