Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This lobster model features a bulky physique, large claws, and a deep blue or brown shell with substantial textured patterns. Ideal for underwater scenes, educational animations, and realistic aquatic environment simulations.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs.
All textures are 4096x4096 in size. If you like the model, please leave a comment and give it a thumbs up!