Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which makes it suitable for production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all other software), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This king crab model, with its formidable size and spiky texture, offers rich red-brown shades perfect for coastal habitat representations. Ideal for educational content, oceanic simulations, or any project focusing on marine life, the model can enhance both visual appeal and realism.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, ensuring compatibility with modern rendering engines. All models are accurately unwrapped and have no overlapping UV. All textures are 4096*4096 in size.
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