Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This Harlequin Shrimp model can be used for vibrant aquatic environments in animation and games, offering an intricate and dynamic presence.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs.
All textures are 4096*4096 in size.
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