Worm/dragon being based on the myth of the Mongolian Death Worm.
This monster was created in the images of both the legendary dragon, and the mythical Mongolian Death Worm, hence the name Deathwyrm. Made of dynamic flowing shapes this creature is meant to borrow through and traverse many desertlands. Sculpted in ZBrush, retopologized in Autodesk Maya, textured in Surface Painter and rigged/finished in Blender.
!!Appreciate your support!!
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DETAILS
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-FBX
-OBJ
-STL
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-Topology based on quads
-Rigged
-Textured
-Bones are clearly named
-Lowpoly
-Includes Normal Map
-Functional IK
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-Does not come with animations showcased in the preview video
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