arturodi
Fantastic model! It looks so real!
The model is not set up for animation, but the topology of the model is cleaned up to allow for animation.The body, eyes, mouth, and legs are separated into parts.I used UDIM only for the body.The ZBrush model is slightly different from the scene model in Maya.Also included are basecolor, roughness, SSS, and Displacement map for each part.The crabs are named 01, 02, 03, and 04, starting with the front legs.