Low poly, game-ready and Photorealistic Conch Shell with textures.
This model has been modeled using Zbrush, textured with Substance Painter, and final compositing and render using Blender. The final output was as low poly as 7001 polygons with realistic mesh details :)
I have included the essential .Blend file and an extra .Blend file with lighting, including 2 other game engine ready file types which are in .fbx and .obj, and a .stl file as an extra file ( it is not up to accurate size though).
Note that the .obj did not included the roughness map and it will not be accurate to the renders provided above ( I recommend using the .fbx file )
If you have any questions or special requests on the model drop me a message and I will make it happen as soon as possible