Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
Light means rigged but not animated character in 3D MAX 2009.There are no Character Studio BIP animation clip in the pack as well.But animated FBX file is included.OBJ files included.
Unity Asset included.Unreal Asset included.
Asset contains 2 FBX files with different polygons number of the dragon:High polygonal version 12,449 polygons, 23,366 triangles and 12,236 Low polygonal version 7,830 polygons, 14,758 triangles and 7,923
Rig has 63 bones.
Textures: diffuse, specular and normals maps. TIF file format 2048x2048
Unreal Technical Details:
Scaled to Epic skeleton: YesRigged: YesRigged to Epic skeleton: NoAnimated: YesNumber of characters: 1Vertex counts of characters: 12,236 (1,923 LOD)Texture Resolutions: 2048x2048, 1024x1024Number of Animations: 46 animations.Animation types: 31 place animations and 15 animations with root motion dataIntended Platform: PC / MAC / XBox1 / PS4Platforms Tested: PCDocumentation Included: YesImportant\Additional Notes: PBR materials setup, Physics Asset setup included,
Animation list:
- Dragon_Idle: 0 - 75 fr.,
- Dragon_going_asleep: 76 - 116 fr.,
- Dragon_sleeping: 117 - 217 fr.,
- Dragon_waking_up: 218 - 258 fr.,
- Dragon_Looking_around: 259 - 409 fr.,
- Dragon_speaking: 410 - 535 fr.,
- Dragon_bite: 536 - 594 fr.,
- Dragon_Combo_3_slashs: 595 - 670 fr.,
- Dragon_Flame_throwing: 671 - 746 fr.,
- Dragon_Flame_throwing_stright: 747 - 805 fr.,
- Dragon_Get_Crit_Hit: 806 - 846 fr.,
- Dragon_Get_Hit: 847 - 872 fr.,
- Dragon_jump: 873 - 917 fr.,
- Dragon_leftHand_slash: 918 - 953 fr.,
- Dragon_rightHand_slash: 954 - 989 fr.,
- Dragon_turn_45_left: 990 - 1015 fr.,
- Dragon_turn_45_right: 1016 - 1041 fr.,
- Dragon_death: 1042 - 1082 fr.,
- Dragon_run: 1087 - 1111 fr.,
- Dragon_run_jump: 1112 - 1147 fr.,
- Dragon_death_runing: 1148 - 1186 fr.,
- Dragon_walk: 1191 - 1231 fr.,
- Dragon_sneaking: 1236 - 1296 fr.,
- Dragon_swiming: 1301 - 1326 fr.,
- Dragon_Flying_Start: 1331 - 1396 fr.,
- Dragon_FLY_B: 1401 - 1441 fr.,
- Dragon_FLY_A: 1446 - 1646 fr.,
- Dragon_Flying_Flame_throwing: 1651 - 1851 fr.,
- Dragon_Landing: 1856 - 1876 fr.,
- Dragon_Falling_down: 1881 - 1911 fr.,
- Dragon_Falling_down_Death: 1917 - 1940 fr.,
- Dragon_RM_jump: 1945 - 1989 fr.,
- Dragon_RM_run: 1994 - 2018 fr.,
- Dragon_RM_run_jump: 2023 - 2058 fr.,
- Dragon_RM_death_runing: 2063 - 2101 fr.,
- Dragon_RM_sneaking: 2106 - 2166 fr.,
- Dragon_RM_swiming: 2171 - 2196 fr.,
- Dragon_RM_turn_45_left: 2201 - 2226 fr.,
- Dragon_RM_turn_45_right: 2231 - 2256 fr.,
- Dragon_RM_walk: 2261 - 2301 fr.,
- Dragon_RM_Flying_Start: 2306 - 2371 fr.,
- Dragon_RM_FLY_B: 2376 - 2416 fr.,
- Dragon_RM_FLY_A: 2421 - 2621 fr.,
- Dragon_RM_Flying_Flame_throwing: 2626 - 2826 fr.,
- Dragon_RM_Landing: 2831 - 2851 fr.,
- Dragon_RM_Falling_down: 2856 - 2886 fr.,