Simple, low-polygon, low resolution beach shells. Ideal for distributing over a landscape, not for closeby. The same texture repeats on both sides. They are shells of cockles, blue mussels, Atlantic jackknife clam, and more. 7 shells in total.
Includes diffuse, displacement and normal maps, image based. The original format is Blender, the obj, fbx and dae formats are exported from Blender. The preview images use a mud texture with a ripple displacement texture to generate the background, which you can also use. The sky HDRI shown in the preview is not included.