This 3D model of a wolf made in the program Cinema4d(c4d) and i export model to other formats (fbx, obj, etc.).Rig and Hair in C4D project only, in fbx, obj and dae just a wolf model.------------------------------TEXTURES-------------------------------------------------------------------------wolf_texture.jpg 4096x4096 and normal, wolf_textureNRM.jpg 4096x4906 - normal mapwolf_textureDIS.jpg 4096x4906 -displacement mapwolf_textureSPEC.4096x4906 jpg - specular mapwolf_textureOCC.jpg 4096x4906 - occlusion maptonque_texture.jpgeye.jpg-----------------------------------------RIG------------------------------------------Rig of the feet, body, neck, ears and eyes. No defects, often occurring in the legs, all transitions are smooth, the legs move naturally./////POSE MORPH////Face morphing includes 17 poses:-Angry eyes and nose.-Sad (mouth, left and right eyes)-Fear/surprise of the left and right eyes-Howling-OtherFor best results, use HyperNurbs and Morph at 100%, or without increasing the number of polygons and Morph 50-70%----------------------------------------ANIMATIONS-----------------------------------------------No animations, they will be in another version of the model with animations-----------------------------------------------MODEL---------------------------------------------Body, tonque, eyes, jaw.In the model 11084 polygon, about 3k in the jaw.--------------------------------RENDERS----------------------------Renderers in Cinema4d, using HyperNurbs for the best effect.-------------------------------FUR------------------------I use 5 hair objects, count is ~300 000