This 3D model of a wolf made in the program Cinema4d(c4d) and i export model to other formats (fbx, obj, etc.). Rig and Hair in C4D project only, in fbx, obj and dae just a wolf model. ------------------------------TEXTURES------------------------------------------------------------------------- wolf_texture.jpg 4096x4096 and normal, wolf_textureNRM.jpg 4096x4906 - normal map wolf_textureDIS.jpg 4096x4906 -displacement map wolf_textureSPEC.4096x4906 jpg - specular map wolf_textureOCC.jpg 4096x4906 - occlusion map tonque_texture.jpg eye.jpg -----------------------------------------RIG------------------------------------------ Rig of the feet, body, neck, ears and eyes. No defects, often occurring in the legs, all transitions are smooth, the legs move naturally. /////POSE MORPH//// Face morphing includes 17 poses: -Angry eyes and nose. -Sad (mouth, left and right eyes) -Fear/surprise of the left and right eyes -Howling -Other For best results, use HyperNurbs and Morph at 100%, or without increasing the number of polygons and Morph 50-70% ----------------------------------------ANIMATIONS----------------------------------------------- No animations, they will be in another version of the model with animations -----------------------------------------------MODEL--------------------------------------------- Body, tonque, eyes, jaw. In the model 11084 polygon, about 3k in the jaw. --------------------------------RENDERS---------------------------- Renderers in Cinema4d, using HyperNurbs for the best effect. -------------------------------FUR------------------------ I use 5 hair objects, count is ~300 000