10dollarsclub
Nice Work
Stylized Squirrel Rigged
Character was rendered in marmoset 3 toolkit.
Accessories: goggles, patch.
Rigged & Skinned Chracter in Maya 2018.
[File Format]
• Maya 2018
• FBX 2012
• OBJ
[Model]
• Clean topology based on quads.
• All models is completely UV unwrapped.
• All nodes are named clearly.
• Real-world scale, The unit in maya is centimeter.
3D model details:
• Verts : 5250
• Polys: 5228
• Tris: 10456
[Textures]
• Textures resoluton 4096x4096.
• Types are: Diffuse map (Albedo (Color)) only.
• Format Truevision TGA (TGA).
[Marmoset]
• Package contains also Marmoset Toolbag scene with Character, shader setup and assigned textures. This scene was used to generate preview pictures.
[FBX]
• Exported Character with bones in FBX.