Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4d, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
Perfect for use in games, animations, rural simulations, and pastoral scenes. The sheep model is equipped with PBR textures, Diffuse, NormalMap, and reflection/roughness/metallic, adapted for modern rendering engines. All textures are 4096*4096 in size. Models are accurately unwrapped with no overlapping UVs.
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