Model Type: Game-Ready Low Poly 3D Model
Geometry: The model maintains a high level of detail through efficient geometry distribution, ensuring a smooth visual appearance and functional articulations for in-game animations.
Textures: High-resolution textures.
UV Mapping: UV unwrapped to avoid texture distortion as possible and maximize texture space usage.
Materials: Ready-to-apply materials with diffuse, specular, and normal maps, allowing for realistic light interaction and detailed surface characteristics without the need for high polygon counts.
Compatibility: Compatible with all major game engines like Unreal Engine, Unity3D, and more, ensuring easy integration into various game development workflows.
Scale: Real-world scale maintained for immediate use in any scene or environment, with the option for customization.
File Formats Included: Multiple file formats are available to suit different engine requirements and artist preferences (STL., OBJ, FBX, Blender).