Introduction
This is a realistic lemur catta model, with textures, animation, rigging, fur, multiple 4K maps in UDIM format to add more details. Skin maps are made separately to enhance realism. The model is completely made with Blender and Cycles renderer at real-world scale.
It consists of 7 objects: Body, lacrimal sacs, lacrimal glands, pupils, corneas, tongue, teeth.
Polygons
Body: vertices 19,005; polygons 18,978
Lacrimal sacs: vertices 292; polygons 288
Lacrimal glands: vertices 88; polygons 84
Pupils: vertices 386; polygons 384
Corneas: vertices 964; polygons 1,024
Tongue: vertices 532; polygons 516
Teeth: vertices 6,040; polygons 5,736
Total: vertices 27,307; polygons 27,010
Formats
There is a Blender project and an OBJ file.
Textures
JC0K902A0_Ring_tailed_lemur_Body_ID.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Body_BaseColor.1002.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Body_BaseColor.1001.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Teeth_Normal.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Teeth_BaseColor.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Mouth_Mask.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Iris02_Mask.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Iris01_Mask.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_EyeBall_BaseColor.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Eye_Specular.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Eye_Normal.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_Eye_BaseColor.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_BodySkin_Specular.1002.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_BodySkin_Specular.1001.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_BodySkin_Normal.1002.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_BodySkin_Normal.1001.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_BodySkin_BaseColor.1002.png, 4096*4096
JC0K902A0_Ring_tailed_lemur_BodySkin_BaseColor.1001.png, 4096*4096
Rigging
Facial rigging with an expression control panel is available, which supports expression creation
Squeeze and stretch controller available
Legs and arms stretch
Each finger has a separate controller
And more...
Animations
Unlooped Eating animation at 30 fps,
Loopable Walking animation at 30 fps,
Loopable Running animation at 30 fps,
Features
The model is in meter units at real-world scale.
To run quickly, the fur is toggled to Render, with Display disabled. You can enable the Display button if needed.