High Detailed Photorealistic Red hartebeest (Hair and Fur modifier). Modeling in 3ds max 2014 and rendered with Vray 3
The .max scene is Ready to render with Vray3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped. The maps are in the. max .zip. Real world scale of the model - 1300 mm Teeth and tongue don't include The Fur is made with Hair and Fur modifier for 3ds max 2014. For an even better render quality you can increase the hair primitives count, up to your machine memory limit. There is 2 hair and fur nodes. 1.Body, 2.Tail,
Features:Rigging and Animation:
Rigging was done via CAT object. Rigging and animation simple walking, show possibility, there is nothing more.
NOTE: Vray is required for the Max scene.
You can use the 'hair and fur spline curves' contained in max and fbx file, or as guides if you' re using a different Fur/Hair plugin.