Real Time Horse 3D models, Animated and integrated into Unreal Engine 5.
TOTAL POLYCOUNT - 60834 Faces, 67872 Verts (Body are subdiv-Ready, and can be Subdivided) Also included Body Low-res Version (7412 Faces)
TEXTURES - ALL parts has 4K textures, Body Baked textures has also 8K versions. 7 Skin types (Brown, Brown-White, Black, Black-White, Grey, Black, White, Gold)
DIRT AND SWEAT - There are sweat level, and 3 Dirt level masks. All these necassary texture masks are included, But for set up You should combine them into photoshop and make new Textures. Sweat and Dirt levels already set uped and works fine in Unreal Engine shader. Included fur black/white mask if You want to tweak something on base textures.
MATERIALS - in Maya setupped Materials with standart surface. Included Marmoset render scene.
RIG - Maya Rigged scene included
ANIMATIONS - 9 Animations included, (Idle, Walk, Walk right, Walk left, Walk backward, Trot, Canter, Gallop, Jump, Idle) (IMPORTANT - HAIR SIMULATIONS ARE NOT INCLUDED IN MAYA, HAIR SIMULATIONS DONE ONLY IN UNREAL ENGINE)
MARKINGS TEXTURES - There are 4 Head and 8 feet markings masks, which You can Combine with Original maps and get lot od variations of each color body as You wish.
*HAIRS *- Hairs are done with hairCards UV-Textures for integrating Real-Time Engines. but if You want to use it in cinematics, it is possible too, Just need to make cloth simulations on it.(Not done in Maya)
SADDLE - Saddel are separate mesh and separate textures set, has their own textures and easly can be removed if You dont need it in You scene.
Technical Details for UNREAL ENGINE PACK
Body has Flexible Shader where You can change Body coats, Sweat levels, Dirt levels, and many other properties. Hairs simulated and has realistic look in Animations. Hairs has costomisable shader. Simple Gameplay locomotion system included. Body has 4 Head Markings, and 8 Feet markings, every single marking You can switch on/off, it made for make more variations of Horses. Marking color are editable. Rigged: (Yes)
Rigged to Epic skeleton: (No) If rigged to the Epic skeleton, IK bones are included: (No) Animated: (Yes) Number of Animations: 9 Animation types (In-place): Number of characters: 1 Vertex counts of characters:
Body - 29816 Hairs - 18736 Saddle - 9270 Mouth - 1076 Eyes - 1824 TOTAL - 67872
Number of Materials and Material Instances: 12 Number of Textures: 45 Texture Resolutions: (2048x2048, 4096x4096) Supported Development Platforms: Windows: (Yes) Mac: (No)
Important/Additional Notes: NOT INCLUDED NATURE LEVEL FROM RENDERED PICTURES, SOME PICTURES ARE MADE IN UNREAL ENGINE< AND SOME PICTURES ARE MADE IN MARMOSET TOOLBAG WITH HDRI-s
Contact me by email - tovmasyan995@gmail.com Discord - https://discord.com/invite/AB8kgChN