Introduction : Realistic rat model consisting of 4K maps, rigging and hair, no UDIM, low polygon count and high quality textures and hair.
You can change the color of the rats as you like by simply changing the albedo texture of the fur.
It was created in real world scale using Maya and the Arnold renderer.
Formats : There is a Maya project and an OBJ file.
Rigging : Basic animal rig with IK/FK switching + controllers for chest movement, nose movement, blink, etc. included.
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