Photoealistic ram skull model.
Ram skull is modeled as single object.
MATERIALS Materials prepared for Arnold. 6 texture sets. If you need I can send textures for other renders too.
FILE FORMATS Autodesk Maya (.ma), Zbrush (.ztl), fbx and obj.
GENERAL Modeled in Zbrush and Maya. Preview images are rendered with Arnold renderer. Images are straight from Autodesk Maya 2019. No post processing. Render scenes are not included.
Please contact me if you have questions or need assistance with the models.