3D model and rig of a raccoon
Modelled in Blender 2.8, rigged in Blender with armature IK Renders and shaders made with Cycles Fur and shape in Particles
About the rig:
the eye has one controllers to flexibly move the eye to the preferred angle to give an extra realistic animation. The full body have IK Facial rig with blendshapes (mouth, eyebrows, eyelids, ear)
animation just ready for use in shape keys:
-basis expression-mouth open and closed-smile expression-left smile expression-angry expression-eyes blink-eyebrows left and right up and down-sad expression