Raffaellzito
nice
Pug model done in zbrush, retopo in maya with proper mesh flow and Uv unwrap is done with no over lapping.
File format:
objfbxzbrush filemaya fileInside the product:
clean topologySingle Udimunwrapped Uvs for texturingno overlapping UVsproper naming and groupingno unwanted shaders and history.