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Photo realistic Gazelle 3d model. Ready to render with default scanline renderer and created in 3ds max 2017. 3ds max 2014 file version included.
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FEATURES :
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FILE FORMATS :
.Max 2017 .Blend (no rig or animation) .Fbx (animated) .Obj (with .mtl file - not animated).
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TEXTURES FORMATS AND RESOLUTION :
5 Large resolution textures (main color map texture is .tga) :
Color Map - gazzz.tga : 8192 x 8192 Specular map - specular.jpeg : 8192 x 8192 Normal map - normal.png : 8192 x 8192 Bump map - bump.png : 8192 x 8192 HDRI : 5000 x 2500
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RIGGING NOTES :
Bone skeletal system with controllers.
Spline IK solver for spine, neck and tail, and HI solver for limbs, providing smooth animation experience.
Only Non-native fbx file has basic rig and all animation.
HAIR AND FUR NOTES :
Hair and fur modifier applied. No extra plugins required to render fur.
You can increase the hair count.
Non-native file (.blend, .fbx and .obj) come without fur.
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POLYCOUNTS :
*.Max, .blend, .fbx, .obj :
(Total) Faces : 180308 - 2 mesh smoothing subdivisions Verts : 99289 - 2 mesh smoothing subdivisions
Gazelle body : 5021 low res (159808 - 2 mesh smoothing subdivisions) Eyeball: 728 Mouth : 7474 Jaw: 8110
MORE NOTES:
The normal map in max has a 0.1 low value and that is also recommended for other applications.
Only low poly version available in max and blender formats. (max has high poly also)
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