High detailed Camel! I like this camel model. A photorealistic 3D model that will help you achieve your goals.
This model was originally created in 3ds max 2020 and rendered with default scanline.
No post-processing on preview images.
Overview:
-Full texture maps at 8K resolution:
-Base color / Diffuse -Ambient Occlusion -Normal map -Height map
-Max material shader with Default Scanline shader.
-Clean topology.
-Ready for subdivision.
-All objects named and organized in layers (layer explorer).
-Rigged and animated.
-1002 animation frames.
-Unwrapped and Non-overlapping UVs.
-Pixel Fur.
-Eye blinking.
-Ear rotation.
-No plugins needed.
-Real world scale of the model - about 180 cm. on the shoulder.
-HDRI reflection map can be used for eyes.
Texts show that the Bactrian camel is 10 to 11.5 feet long, 5.2 to 5.9 feet tall at shoulder height, and weighs 990 to 1,100 pounds. The dromedary camel is 7.2 to 11.2 feet long, 5.9 to 6.6 feet tall at the shoulder height, and weighs 880 to 1,320 pounds.
Model low-poly Count with no subdivision:
Polygons: 33,012 (excluding fur objects)Vertices: 33,056 (excluding fur objects)
Model is included in 4 file formats.
.Max.FBX.OBJ.ABC (Alembic)
8192 x 8192 resolution Targa, Tiff and PNG textures.
Notes: ABC (Alembic) format is low poly Sub. Ready and has all animation. Opens quite well in Blender. FBX format has low poly version S. R. with rig and animation and deformation. MAX format has everything. OBJ format has high poly version 2 subdivision and no rig or animation.
All of them contain mapping coordinates except. The texture maps for all the formats can be found inside the 3ds max 2020 folder.
Camel included files:
Cam_SIM_20.FBXCam_SIM_20.MAX Cam_SIM_17.MAXCam_SIM_20.OBJCam_SIM_20.ABC
cama_base_color.Targa (8192x8192)cama_normal.PNG (8192x8192)cama_AO.PNG (8192x8192) cama_height (8192x8192)
Cam_gna - jaw a.TIFF (1600x1600) Cam_gna - mouth a.TIFF (1600x1600)
backgr.JPG (1200x1200)
Cam_refl_2.HDR (5000x2500)
back_and_neck_fur_color (1300x1267) tail_fur_color (1995x3098)
8192x8192 textures:
(Skin diffuse, Skin normal, Skin height map, Skin ambient occlusion)
You are welcome to contact administration if you encounter any hard problems.