A 15cm length animal skull remains with 4k textures, some fallen off teeth and broken cheekbone. This broken skull suits well for any horror, graveyard or historic setting. Works quite well for close up / inspection sins has quite some surface details and high res textures. This model is intended for non real time rendering (vfx) and 3d printing.
If you like the model but need it for games have a look at this low poly version of same skull. (includes lod) https://www.cgtrader.com/3d-models/animals/mammal/3d-scanned-photorealistic-broken-skull
Note: models come as separate 3D model and texture files. Included max scenes have only diffuse / normal maps applied. Materials are not included. Images are rendered using only provided textures. base color = diffuse color. metalness / specular / = black color - no texture. roughness = white color - no texture. Normal map = normal texture. Ambient occlusion = AO. Cavity = bump.