ox for game
Introduction This is a high quality OX model, including several 2k maps, rigging, and skins. The body maps, which are in UDIM format, and the skin maps are made separately to obtain a more realistic effect. This model is made with Blender at full scale and rendered by the Cycles renderer. It consists of 4 objects: body, eyes, teeth, tongue.
vertices and faces Body: vertices 63,178 faces 63,176 eyes: vertices 7,942 faces 8,142 Teeth: vertices 66,258 faces 67,264 Language: vertices 1,730 faces 1,728 Total: vertices 137,378 faces138,582
Formats There is a Blender project and an OBJ file.
Textures, bump,displacement nelore-TM_copy.jpg nelore-DM_copy.tif nelore-VD_copy.exr nelore tooth-TM_copy.jpg language nelore-TM_copy.jpg nelore-DM_copy.tif language nelore-VD_copy.exr language BROWN EYE.tif NORMAL MAP.tif
Notice before purchase Please note that this template is made with Blender and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its skin, rigging, and animations may not be fully transferred to these software. You can still try to export the animations using any other method, including baking and more, at your own risk. We do not offer any technical support when exporting to other countries.