3D model of an anthro deer made in Blender (.Blend) that I named Nicole
=====================================================================Textures===========================================================================
=====================================================================Normal Maps=========================================================================
Mappings applied to tongue, nose, eyes, mouth inside (Normal map and roughness map)
=========================================================================RIG==============================================================================
The model has rigged with full face rig
rig available only in blender
=========================================================================MODEL============================================================================
Mesh: ( Body , eyes , tonque , teeth and clothes )
Body Polygons: 20924
Polygons of all clothes : 7948
========================================================================RENDER=============================================================================
The model is being rendered in Eevee
========================================================================FORMATS============================================================================
The model is native to Blender 4.1 and other formats like ( .FBX .OBJ .Glb .DAE )