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3D model of a realistic mouse, with xgen fur, native to maya.
No external plugins used.
Textures made with Surface Painter 2
Maya file compatible in Maya 2024
Renders and shaders tested and compatible with Arnold 5.3.3.3
Clean modelling: quads only, clean scene with a clear naming convention
Fur in Maya using xgen, native to maya - unit scale: cm, mouse height: 5 cm
about the rig:
the 'main_CTRL' contains a custom attribute: 'Fur Color' to switch between the different color fur: Grey, Brown and White
the tail has 3 controllers to flexibly move the tail to the preferred shape.
The arms and legs have an IK-FK switch
geometry around the eyes moves a bit along the eye-controller, to give an extra realistic animation
facial rig with blendshapes (mouth, lips , cheeks, eyebrows, eyelids)
textures geometry:
mouse_DIF.1001.png: 4096 x 4096
mouse_NOR.1001.png: 4096 x 4096
mouse_SPEC.1001.png: 4096 x 4096
skydome_DIF.1001.jpg: 2048 x 1024
textures fur:
fur_DIF.1001.png: 4096 x 4096
fur_MSK.0001.png: 4096 x 4096
fur_MSK.0002.png: 4096 x 4096
fur_MSK.0003.png: 4096 x 4096
fur_MSK.0004.png: 4096 x 4096
fur_MSK.0005.png: 4096 x 4096
Please Note:
The displayed images are rendered from the native maya files. If you're unsure about the compatibility with your software of choice, please send me a message, happy to help.