K
kasparkuldkepp
legs have rather too simple topology and textures are rather low res.. but that's what was to be expected.
Moose
A low poly model of a Moose fully rigged and textures. Has facial bones to control lips, braw and eyelids. Great for games and animations.
Animations: 8
2 walk, 2 run, idle, get hit, 2 die
Comes with a Diffuse map, normal and specular. Theres a muscle map that can be used with a displace modifier to add muscle or to make it bigger or skinnier.