Marmot groundhog

Marmot groundhog 3D model

Description

Realistic Marmot Model

Update day 10/08/2022 to:Maya 2022, Yeti 4.1.0, Arnold Core 7, MtoA 5.0.0Maya 2020, Yeti 4.1.0

Made with:

Production workflow, easy to integrate in your pipelineNo Overlapping Uv's subdivided in more tiles for more resolutionProduction TopologyRigged ( In a separate file, Referenced in the main Scene)Shader setup in Arnold ( Arnold core 5.1.0.0)Groom in Yeti ( v2.2.1)

Unit of measurement in centimetres

Scale 1:1

File Formats:

Main Scene (.ma)Rig Scene (.ma)Pose files exported in a separated file (.abc)Rest Pose in ( FBX , OBJ , ABC)

Groom Curves in (ABC)

Rig:

Main Control scalableArm Controls FK/IK switchableHip Controls FK/IK switchableSpline FK/IK switchableNeck and Head FKTail FK/IK switchable

Groom:

Yeti Groom with clean texture path:Attribute editor custom pointing textures pathCustom Id Setup for more control

Shaders:

Arnold 5.1.1 Shaders

Body Shader ( Standard Surface )Groom Shader ( Standard Hair )

Textures:

Displacement 8K resolution (RAW)Diffuse 4K resolution (SRGB)Roughness 4K resolution (RAW)Normals 4K resolution (RAW)SSS Weight 4K resolution (SRGB)height 4K resolution (RAW)Groom Root Color 4K resolution (SRGB)Groom Base Color 4K resolution (SRGB)Groom Tip Color 4K resolution (SRGB)

NO POSTWORK ON THESE RENDERS (ARNOLD)

Common Issues:

1) TEXTURES CONNECTIONS

Because of the UDIM textures and YETI , it was not possible to set relative path. To change the absolute path:

UDIM TEXTURES

  • Windows/General Editors/File Path editors and replace the texture folder path

YETI TEXTURES

  • Select the yeti node in the outline editor and look in the attribute editor ( be sure it is the pgYetiMaya node type)

  • In the attribute editor go to Other/ Image Search path. Replace the folder path with the yeti texture folder

Z-Modeller
Z-Modeller2019-10-08 23:22:08 UTC
Very Nice Model
Item rating
0 0
Marmot groundhog
$370.00
 
Royalty Free No Ai License 
Marmot groundhog
$370.00
 
Royalty Free No Ai License 
Response 71% in 1.0h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing
Shaders
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3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (4 files)308 MBVersion: 2017Renderer: Arnold 5Version: 2017Renderer: Arnold 5Version: 2022Renderer: Arnold 7Version: 2022Renderer: Arnold 7
Exchange
  • Textures 20171.04 GB
  • Alembic (.abc) (6 files)28.1 MBVersion: 2017Version: 2017Version: 2017Version: 2017Version: 2017Version: 2017
  • OBJ (.obj, .mtl) (2 files)10.6 MBVersion: 2017Version: 2017
  • Autodesk FBX 2017 (.fbx)7.59 MB
  • Autodesk Maya (.ma, .mb) (4 files)308 MBVersion: 2017Renderer: Arnold 5Version: 2017Renderer: Arnold 5Version: 2022Renderer: Arnold 7Version: 2022Renderer: Arnold 7

3D Model details

  • Publish date2019-10-08
  • Model ID#2119932
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 23,647
  • Vertices 26,357
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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