Little White Sifaka - VFX Grace

Little White Sifaka - VFX Grace 3D model

Description

Introduction
This is a baby white sifaka model with 6K maps, fur and rigging. It's made with Blender and Cycles render.

Description
It consists of body, oral cavity, tongue, teeth*2, irises, sclerae, lacrimal caruncles, lacrimal glands.

Polygons
Body: vertices 19,872; polygons 19,798
Oral cavity: vertices 6,212; polygons 6,056
Tongue: vertices 1,922; polygons 1,920
Teeth*2: vertices 5,808; polygons 4,504
:Sclerae vertices 1,156; polygons 1,216
Irises: vertices 1,540; polygons 1,600
Lacrimal caruncles: vertices 1,480; polygons 1,472
Lacrimal glands: vertices 360; polygons 336
Total: vertices 38,350; polygons 37,902

Project Format
There is a Blender project and an OBJ file rotated over the x axis by 90 degrees without rigging or animation.

Size of Maps
JF0L913A1_BabyWhiteSifaka_Oralcavity_Normal.png, 4096 *4096
JF0L913A1_BabyWhiteSifaka_Oralcavity_BaseColor.png, 4096 *4096
JF0L913A1_BabyWhiteSifaka_Hair_BaseColor.png, 6144 *6144
JF0L913A1_BabyWhiteSifaka_Eye_BaseColor.png, 2048 *2048
JF0L913A1_BabyWhiteSifaka_Body_SubsurfaceAmount.png, 6144 *6144
JF0L913A1_BabyWhiteSifaka_Body_Specular.png, 6144 *6144
JF0L913A1_BabyWhiteSifaka_Body_Normal.png, 6144 *6144
JF0L913A1_BabyWhiteSifaka_Body_BaseColor.png, 6144 *6144

Rigging
With full controllers, it's easier to create postures and animations. The features are as follows:
CTR_Root controls the entire model.
CTR_Gravity controls the center of gravity of the body; and its customized attributes head_follow, neck_follow and tail_follow control whether the head, neck and tail rotates following the center of gravity.
CTR_Arm_IKFK.L and CTR_Arm_IKFK.R come with multiple customized attributes:
FK_limb_follow controls the arms rotate following the spine in FK mode;
IK_FK switches IK/FK of the arms;
pole_vector controls the switch of display methods of the pole vector of the arms in IK mode;
pole_follow controls whether the pole vector of the arms follows the center of gravity in IK mode when pole_vector and IK_follow are set to 1;
IK_Streth controls the stretch limit of the arms in IK mode;
IK_follow controls whether the arms follow the root controller in IK mode;
root/parent controls whether the IK controller follows the spine in IK mode when IK_follow is set to 1.
CTR_Foot_IK.L and CTR_Foot_IK.R are IK controllers of the legs.
CTR_Foot_IKFK.L and CTR_Foot_IKFK.R come with multiple customized attributes:
FK_limb_follow controls the legs rotate following the spine in FK mode;
IK_FK switches IK/FK of the legs;
IK_follow controls whether the legs follow the root controller in IK mode;
IK_Streth controls the stretch limit of the legs in IK mode;
pole_vector controls the switch of display methods of the pole vector of the legs in IK mode;
pole_follow controls whether the pole vector of the legs follows the center of gravity in IK mode when pole_vector is set to 1;
root/parent controls whether the IK controller follows the center of gravity in IK mode when IK_follow is set to 1.
CTR_FK_Tail.001, CTR_FK_Tail.002... control the tail.
Fine facial controllers support detailed expressions creation.
And more...

Features
The model is in meter units at real-world scale.
The Display button of the fur is disabled.
The model can be rendered in the current project, without any other adjustment.

Item rating
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Little White Sifaka - VFX Grace
$127.00
 
Custom No Ai License 
Little White Sifaka - VFX Grace
$127.00
 
Custom No Ai License 
Response 84% in 5.8h
3D Modeling
Rigging
Texturing
Particles
Animating

3D Model formats

Format limitations
  • PNG (.png)87.6 MB
  • OBJ (.obj, .mtl)1.34 MB
  • Blender 2.83 (.blend)12.2 MBVersion: 2.83Renderer: Cycles

3D Model details

  • Publish date2024-01-24
  • Model ID#5038868
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 37,902
  • Vertices 38,350
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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