
Romaneus
Good job!
Hello, I would like o present my 3D model of horse with saddle. The scene was prepared for rendering in Mental ray. If you need other materials, rendering setup or file extensions, please let me know. Hair were made by using a standard Hair and Fur modifier (so hair are not counted in polycount. But if you need hair as a mesh, please find attached file with Hair_mesh.obj).
HDRI map is not included.