Horse Herd - Low poly animated game-ready Horse and control rig

Horse Herd - Low poly animated game-ready Horse and control rig Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

(YouTube presentation is rendered in Unreal Engine)

The pack contains an animated horse model with a set of horse tack. The control rig is included in a Blender file.

! Control rig does not control the mane, reins, tail and stirrups. Those parts of the skeleton were animated by the bone's physics.

Polycount:

  • Horse model with mane and tail: 24,254 Tris, 17,149 Verts
  • Facial hair: 380 Tris, 618 Verts
  • Saddle: 6685 Tris, 3,536 Verts
  • Headset: 3,600 Tris, 1830 Verts
  • Reins: 924 Tris, 720 Verts
  • Pad: 948 Tris, 530 Verts.

Textures:

  • 5 Texture sets - Body, Hair, Iris, Saddle, Headset
  • PBR Textures Metall/Roughness
  • Horse body: 4K Textures - normal, roughness, 8 base colors albedo maps, directional map for fur anisotropy effect.
  • 7 masks for different spot combinations: 2 body masks, 4 facial masks, 1 legs mask. 512x512 resolution used in the shader. 4K included.
  • Hair: 2K Textures - normal, opacity, ID, root map, ao - used in the material from the preview (the materials are included in the package). Additional maps: depth, directional, and flow.
  • Eyes: 2K Textures - 5 colors albedo maps.
  • Saddle and pad: 4K Textures - normal, roughness, metalness, 3 different colors albedo maps. Height map included.
  • Headset and reins: 4K Textures - normal, roughness, metalness, 2 different colors albedo maps. Height map included.

Armature (Skeleton)

  • Horse skeleton: 136 bones in the horse skeleton (44 of them are facial bones)
  • Reins skeleton: 32 bones. Goes as a separate prop, that can be attached to the horse head bone socket.

Animations! All animations are baked to the horse skeleton. There are no animations available for the control rig.To play the animations in Blender file you need to turn off all bone constraints of the horse armature first.

*54 baked Animations are included: *29 locomotions: (two versions for each: in-place and root motion)

  • 6 Walk animations: forward, turn left, turn right, walk backward, rotating backward left and right;
  • 3 Trot animations: forward, trot right, trot left;
  • 3 Canter: forward, turn left, turn right;
  • 3 Gallop: forward, turn left, turn right;
  • 6 Swim movements: swim forward, left and right, swim backward, backward left and right;
  • 2 Turns on place: right and left;
  • 1 Jump;
  • 4 Falling states: starting from the edge, falling high, falling low, landing;
  • 1 Grazing (eating);

11 Steady animations:

  • 4 Idle animations: basic idle, look left, look right, head shake;
  • 1 Swim idle;
  • 3 Back attacks: Kick with both legs, left leg kick, and right leg kick;
  • 2 Death animations: Falling dead on right and left sides;
  • 1 Rearing;

14 additive motions:

  • 3 Eyes animations: Blink, Close right eye, Close left eye;
  • 2 Pinning ears back: Pin right ear back, Pin left ear back;
  • 1 Nostril breathing;
  • 1 Neigh (mouth opening);
  • 7 Tail poses: High lifted up the tail straight, to the left and to the right; middle raised up left and right, and neutral pose
R
ronaksolanki0452024-10-17 10:41:36 UTC
NICE MODEL NEVER SEEN REALISTIC COW IN 3D
N
noapologyproductions2024-09-23 17:14:09 UTC
Is there a version with a normal tail that's not sticking out in the animations? If so, I'll purchase it.
inegvin
inegvin2024-10-18 13:07:49 UTC
Yes. The latest update of the asset includes the tail animations baked into the keyframes.
Item rating
0 1
K
kaitoucat2024-03-05 11:19:08 UTC
Not Recommended
Model and animations are fine, however I had also purchased this on the UE market place and was having problems with the exported FBX having improperly aligned bones for adding necessary animations that I needed. I admit this may have been a user error on my part but it was one I did not understand why it was occurring or how to solve it. Since I was having problems I had requested the blend file but was refused, leaving me to purchase the model AGAIN on here and found the control rig it has only seems to be half functional. This again may be a user error and if it is and am able to get assistance to fix it I will change my rating. [example, the lower portion of the legs can be moved but the head/neck cannot.] In the mean time since the bones are at least properly oriented in the .blend unlike the exported FBX, an attempt at animating without the control rig may be possible but if there's problems with that too then the investment into paying for this asset twice was essentially not worth it.
Horse Herd - Low poly animated game-ready Horse and control rig
$84.99
 
Royalty Free No Ai License 
Horse Herd - Low poly animated game-ready Horse and control rig
$84.99
 
Royalty Free No Ai License 
Response 64% in 48.0h
3D Modeling
Low-poly Modeling
UV mapping
Texturing

3D Model formats

Format limitations
Native
  • Blender (.blend) (2 files)1000 MBVersion: 4.1Renderer: Eevee
Exchange
  • Textures 421 MB
  • Other 421 MB
  • UnrealEngine 5.3 (.uasset)789 MB
  • Blender (.blend) (2 files)1000 MBVersion: 4.1Renderer: Eevee
  • Python Script (.py, .pyc)501 MB
  • Autodesk FBX (.fbx)227 MB

3D Model details

  • Publish date2023-01-16
  • Model ID#3972616
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 24,254
  • Vertices 17,149
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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