Production ready Gorilla model, with high resolution textures and fur created with Shave and Haircut. Ready to render with Arnold render for Maya (MtoA).
Textures: diffuse (4096x4096) displacement map (8192x8192) normal map (8192x8192) specular (4096x4096)
Teeth, tongue and gums are present as separated mesh
Fur created with Shave and Haircut. Guides curves are also present so you can easily create fur with any other software for hair generation.