elephant for game , zbrush and blender were used to do it with rig
IntroductionThis is a high quality elephant model, including several 2k maps, rigging, and skins. The body maps, which are in UDIM format, and the skin maps are made separately to obtain a more realistic effect. This model is made with Blender at full scale and rendered by the Cycles renderer.It consists of 5 objects: body, eyes, teeth, tongue, ivory.
vertices and facesBody: vertices 26,562 faces 26,560eyes: vertices 7,942 faces 8,142Teeth: vertices 225.8 faces 229.37Language: vertices 8,066 faces 8,190ivory: vertices 1,092 faces 1,088Total: vertices 269.50 faces 273.34
FormatsThere is a Blender project and an OBJ file.
Textures, bump,displacementelephant-TM_copy004.jpgelephant-DM_copy006.tifelephant-VD_copy006.exrelephant bottom tooth-TM_copy001.jpgelephant top tooth-TM_copy004.jpglinguaelefante-TM_copy005.jpgivory-TM_copy005.jpgivory-DM_copy006.tifivory-VD_copy006.exreye-TM_copy006.jpgNORMAL MAP.tif
Notice before purchasePlease note that this template is made with Blender and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its skin, rigging, and animations may not be fully transferred to these software. You can still try to export the animations using any other method, including baking and more, at your own risk. We do not offer any technical support when exporting to other countries.