Donkey Realistic and Toon 3D Model
Donkey is modeled in Zbrush and 3ds Max and final images rendered in 3ds max 2018 with V-Ray 3.60.03. Modelled with animation friendly topology.(Edge loops, quad poly,) Full Rigged on 3Ds Max 2018 by CAT rig-bone and skin morph targets. (Smile,sad, angry,happy, eyebrow, suprise, eye, A, E, O M) Model is suitable for use in animation movies or tv series etc. In the file, you can find idle and walk animation catclip.
V-Ray Mtll set up as V-Ray shaders which are you can see in the pictures. There is a two type of material in the scene. One of them, vray_sss other vray_material with normal map. With vray_material, you can get the result you can see pictures which are witout hair&fur. If you want to use hair and fur in an animation, you should do the animation in the Donkey_Fur_Mesh layer.
Model at world center and real scale: Metric in centimeter 1 unit= 1 centimeter
General Diffuse Textures Resolutions : 4096x4096
In the main 3ds max Scene
Using 3dsMax Hair and Fur. In the Donkey_Mesh layer, you can see the splines to use the hair and fur in other programs. (Maya, C4D, Houdini) You can check out the 3:22 in the video.
if you need to ask anything just text me. Enjoy.