Polygonal model of a Doberman type dog in Maya mb, ma, OBJ, ZBrush (v.
4R2b) Collada (dae) and FBX formats in this download (all zipped into one folder called DOG). Instructions for
importing the dae and fbx formats are included. The base mesh can be
subdivided.
5 levels of subdivision on this model are included
in all formats (please see below for details). The dog is textured with
high resolution, hand painted color, specular, shadow and bump maps. The
textures are in JPEG format and layered PSD files are also included.
Model height: 97 cm / 38 in (from feet to tip of ears.)
At the shoulders the height is about 72 cm / 28 in.
No third party renderers used, all preview images rendered with mental ray.
Total mesh poly count (body, eyes, teeth and tongue) at Level1:
Level 1
Vertices: 3659
Faces: 3388
Triangles: 6764
Body mesh only (no eyes, teeth, or tongue):
Level 1
Vertices: 1425
Faces: 1408
Triangles: 2808