P
2019-08-11 02:31:26 UTCpukamakara
Magnificent
Deer Skull Basemesh for sculpting, texture painting and as low poly for games.
Skull is simplified with no internal cavities or holes. Clean topology with only quad polygons.
|| OBJECTS ||
Skull - 882 polys / 872 verts Antlers - 1 056 polys / 1 060 verts
|| TEXTURES ||
Skull and Antlers are symmetrically unwrapped in half to save space, other half is moved in UV space by 1.
|| GENERAL ||
Model is built to real-world scale.Units used: Centimeters. Skull lenght is ~ 29 centimeters.
Render scene is not included, just the model.