3D sculpted dachshund with details produced inside of Zbrush
INCLUDED MATERIAL:
-HighPoly.mb: maya scene with a high poly model of the dog (Z remeshed to have clean topology) (version 2016)
MediumPoly.mb: maya scene with medium poly model of the dog (Z remeshed to have clean topology)
HighPoly.fbx: fbx version (retopo version)
MediumPoly.fbx: fbx version (retopo version)
HighPoly.obj: obj version (retopo version)
MediumPoly.obj: obj version (retopo version)
ZBrush complete Scene file (version 4R6) which is the very High poly model (around 6 million polys). The textures have been polypainted and rendered inside of ZBrush as well and saved with the ZBrush file (no UVs have been required)
Zbrush tool for a very low poly res: I provide you with a very low poly mesh to give you the possibility to start with a low poly model and sculpt as you like. Plus for this scene you have a subdivision geometry from level 1 to level 4.