Low Poly of a Cartoon skunk made with 3D Studio Max 8
In 3D studio Max version
-the model is rigged ( pelvis,head,legs,arms,hands,spine,head,foot,fingers,mouth,tail).
Texture are hand made and large enough for close view. Textures size 2000x2000 No special render engine needed, just unzip and render.
several scenes comes with standard materials and Mental Ray materials (+ light and complete scene) as the main presentation picture.
The model is finely skined, the mesh is clean and Quad only, is very easy to anime, and perfect for game. some mophing targets are added for facial expression (Angry, sad, smile, eyes halfclosed, tongue out etc..)
Fur are made with hair and fur modifier included into standard tools of 3D Studio Max.
sunglasses are included too.
For FBX And Unity Package:
-The model is RIGGED for FBX and Unity Package
*For exchanges formats (obj, 3ds, Stl): *
-The exchanges formats are NOT rigged They are UVW mapped with the same textures than the native file. Exchange formats are quad only.
eyes ball and teeth are separate objects
Textures materials are included into each archive
The model is print ready -size for printer in cm :11,3 x 12,4 x 12,07