
ow Poly of a Cartoon horse made with 3D Studio Max 8
In 3D Studio Max version only:the model is rigged ( pelvis, head, legs,arms,hands,spine,head,foot,mouth,tail,neck) andANIMATED (Walk Cycle + facial expressions)
**** See the Youtube Video *************https://www.youtube.com/watch?v=01rT9y99ZnM
all scenes are exactly the same than the presentation pictures.
the model is provided for standard render (Black Background) and MentalRay materials (yellow background)
Texture are hand made and large enough for close view. No special render engine needed, just unzip and render.
The model is finely skined, the mesh is clean and Quad only, is very easy to anime, and perfect for game.some mophing targets are added for facial expression (Angry, sad, lip up, ears down, bored, small and big eyes, hair move..)
For FBX and Unity Package version.The FBX and Unity Package models are RIGGED.
For exchanges formats: (3ds,obj)
The exchanges formats are not rigged They are UVW mapped with the same textures than the native file.Exchange formats are quad only.
eyes ball,teeth and hairs(mane) are separate objects
Textures materials are included into each archive
PSD files are provided to help you create your own textures
horse polycount 10520hairs (mane) polycount 46113