One mesh object in file. No tris or n-gons, only quads.Measure units are meters. It is about one meter in height.Native format is .blend.
Render performed in cycles with principal shader. And there is two screenshots of how it looks in Unity 5.
==================There is five texture sets.All textures have resolution of 2048x2048.
Metal-rough-textures:1) boar_basecolor.png2) boar_metal.png3) boar_normalmap.png4) boar_rughness.png
Spec-Gloss-textures:1) boar_Diffuse.png2)boar_Glossiness.png3) boar_Normalmap.png4) boar_Specular.png
Unity-standard-metal-textures:1) boar_AlbedoTransparency.png2) boar_MetallicSmoothness.png3) boar_Normal.png
Unity-standard-spec-textures:1) boar_AlbedoTransparency.png2) boar_SpecularSmoothness.png3) boar_Normal.png
UE4-textures:1) boar_BaseColor.png2) boar_Normal.png3) boar_OcclusionRoughnessMetallic.png