Black Horse for real time and offline rendering

Black Horse for real time and offline rendering Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Black Horse can be used in offline render and real time render.

Black Horse model is consist of three parts: body, eyeball, eyelash/hair/tail.

I am try to render a real hore just depend on it's struct and microstruct, so the diffuse map is approximative single color.

It is PBR rendering, so the material include diffuse, glossiness, AO, roughness etc..

It can work in real time very well.

If you want render them in offline (like 3dsmax), you need regroup and adjust them. You can find it in the .max file.

This project is created by 3ds max 2018 and rendering in VRay 3.6.

Eyelash, hair and tail is maded with hair and fur modifier and use VRay hair and flur material.

Item rating
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Black Horse for real time and offline rendering
$20.00
 
Royalty Free License 
Black Horse for real time and offline rendering
$20.00
 
Royalty Free License 
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3D Model formats

Format limitations
  • Autodesk FBX (.fbx)12.2 MB
  • Autodesk 3ds Max (.max)49 MB

3D Model details

  • Publish date2020-09-18
  • Model ID#2612991
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 6,670
  • Vertices 6,609
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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