G
2018-07-02 04:43:12 UTCGAF
cool!
Fully rigged and animated sabretooth.
Subdivision ready. 6052 polys.
3000x3000 texture maps: diffuse, specular, bump, opacity, Hair density and Hair thickness.
Scanline setup with 'Hair & Fur' 3dsmax native hair.
Full skeleton IK bones setup with customized motion controllers. All bones and objects named properly.
Walk loop animation included.