DESCRIPTION

Introduction
This is a realistic African oryx model made with Cycles renderer at real-world scale, with textures, rigging, animation, and hair. Three different sets of body maps and four walking animations are available, which can be switched freely.
The model consists of 5 objects: body, pupils, tongue, horn, and teeth.

Polygons
Body: vertices 25,645; polygons 25,613
Pupils: vertices 532; polygons 576
Tongue: vertices 306; polygons 304
Horns: vertices 2,842; polygons 2,840
Tooth: vertices 2,735; polygons 2,686
Total: vertices 32,088; polygons 32,020

Formats
There is a Blender project and an OBJ file.

Textures
JU0L408A0_African_oryx_Angle_BaseColor.png, 2000x2000
JU0L408A0_African_oryx_Body01_BaseColor.png, 4096*4096
JU0L408A0_African_oryx_Body02_BaseColor.png, 4096*4096
JU0L408A0_African_oryx_Body03_BaseColor.png, 4096*4096
JU0L408A0_African_oryx_EyeLeft_BaseColor.png, 2048*2048
JU0L408A0_African_oryx_EyeRight_BaseColor.png, 2048*2048
JU0L408A0_African_oryx_Tongue_BaseColor.png, 2000x2000
JU0L408A0_African_oryx_Tooth_BaseColor.png, 2000x2000

Rigging
The model comes with full controllers created manually and can be used to create basic animations;
There is a facial controller to create expression animations, including mouth opening & closing, lips, nostrils, and eyes opening & closing.
The legs are controlled by IK, the neck by FK.
Not scalable.

Animations
Four warking animations are available in two blend files:
Unlooped walk01 animation at 30 fps, frame range 0-348;
Unlooped Walk02 animation at 30 fps, frame range 0-405, three different actions included;

** Features**
The model is in meter units at real-world scale.
To run faster, the Display buttons of the fur are disabled. You can enable them if needed.
The hair dynamics have been baked. If it goes wrong, please clear the data and re-bake.

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African Oryx Animated VFX Grace 3D model

Custom License (no AI)
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Native file format
BLEND2 files
Size: 392 MB
Cycles | 2.91
Cycles | 2.91
Exchange format
OBJ
OBJ | 2 files<br />File Size: 4.38 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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32020 polygons
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/ 32088 vertices
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