High resolution 3D scan (photogrammetry) of a real bizon skull, that is created to help you add the realism to your project.The model is suitable for any visual production - broadcast, high-res film closeups, advertising, games, design visualization, forensic presentation, etc.
Retopologized and unwrapped Easy to edit and re-texturize Five file formats included 3ds Max 2013 (native) OBJ FBX DAE DXF
-This model is accurately sized to match the real object. -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed. -All textures and materials are tailored and applied for high quality render results. -All objects have fully unwrapped UVs. -No extra plugins are needed for this model.
Polygonal Quads only Polygons: 30308 Vertices: 30284
High resolution texture included (.targa) Bace Color (8192 x 8192) Normal (8192 x 8192)Roughness (8192 x 8192) Ambient occlusion (8192 x 8192) Real world scale skull (X: 72.17 cm Y: 32.91 cm Z: 30.90 cm)
Ready to render as preview All preview images are rendered with V-Ray 2.30
Production Info Photogrammetry software create textured 3D meshes from a set of images automatically. However, to improve texture quality, a selection of images used for 3D reconstruction has been mapped separately and then edited and merged in photo editing software.
Images used for 3D reconstruction of the skull: 1 280 Images used for texturing: 913
If you have any questions, you can contact us trough support. Just send a support ticket!