Created and rigged in Maya 2024,
Exported to FBX
Made primerily for games
4096x4096 textures
Polygonal fur
Without fur : Polys : 6535 , Verts: 6815
All the controls are in 0,0,0 translate, rotate position.
Animations Rendered with marmoset Toolbox.
The model is meant for real time rendering. The renders are as close as what you will get in Unreal Engine.
There are many controls named descriptively.
Textures are Albedo, Normal, Roughness Metalness and alpha channel for the fur transparency.
I have added the marmoset file in which the renders were done, but it will render the same in maya with the proper adjustments.